Quest families
Opening
School → Erica → home → phone → computer. Completes the basic task and map loop.
Dana diary
Night-room task, mother hint, Agent 17 call, code 717 and the $600 handoff.
Dana fence
Repair course, market wood, yard action and the report that unlocks Chloe.
Chloe Arete Jelly
Dana dependency, correct Jelly item, wait states and board-game objective.
Luna headmaster safe
Two investigation calls, office clue, safe item and evening-route handoff.
Sakura rescue
Ophelia setup, Saphire daisy clue, requested items and branch saves.
v0.26 world
Travel, new cities, Amelia, Anriel and the expanded systems.
Christmas event
Self-contained resource, forest, tower and temple sequence.
Early-route checkpoints in v0.26.10
Use this table to identify the first missing state before skipping time or repeating dialogue.
| Route checkpoint | Unlock condition | Time or place | Completion signal |
|---|---|---|---|
| Dana diary | Finish the night-room objective, get the mother hint and call Agent 17 | Late-night call, then Dana’s diary | 717 opens the diary and awards $600 |
| Dana fence | Clear the diary step and start the repair task | Computer course, market wood and yard | Report the finished yard to Dana |
| Chloe introduction | Complete Dana’s fence follow-up | Dana’s room during the day | The Arete Jelly task appears |
| Chloe board game | Finish the Jelly interaction and both wait states | Gift shop, then Dana’s room | Board-game sequence becomes available |
| Luna investigation | Complete the opening school questions and Agent 17 evidence calls | School mornings and late-night calls | Headmaster-office safe task appears |
| Luna phone | Finish the safe and membership route, then request the password | Late-night call, next morning with Luna | 1029 clears the four-digit screen |
Stuck-quest diagnosis
| Signal | What to inspect | Action |
|---|---|---|
| No portrait on the map | Time and active quest text | Advance one segment, not a full day, then re-check |
| Dialogue repeats | Missing item, skill or linked character | Open inventory and prerequisite guide |
| Choice never appears | Relationship cap or prior Fate choice | Load the named pre-branch save to compare |
| Location missing | Version and travel unlock | Confirm v0.26 map progression |
| Known task will not finish | Patch notes | Use v0.26.10; review listed quest fixes |
| Guide names different UI | Guide version | Use intent and prerequisites, not pixel-perfect old screenshots |
Make a useful bug report
- 01
Record the platform and exact version
For example, Android v0.26.10 or PC v0.26.10.
- 02
Quote the active quest
Use the on-screen task wording and character name.
- 03
List the last successful step
Include time, location and item or skill state.
- 04
Test a pre-step save
Confirm whether the problem repeats without edits or modified packages.
- 05
Use the creator channel
Report reproducible problems on HEXATAIL’s official itch.io or Patreon page.
Quick answers
Frequently asked questions
How many quests did Agent17 v0.26 add?
HEXATAIL’s v0.26 post states that 73 new quests were added.
Why is my Agent17 quest stuck?
The common causes are the wrong time segment, a missing item or skill, an unfinished linked route, a prior Fate choice, or an older patch bug.
Which Agent17 version should I use for quests?
Use v0.26.10. The creator withdrew v0.26.11.
Source desk
Sources used on this page
Reviewed
- 01
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